Disclaimer: This game is in very early prototype phase. There might be a huge missing features including in this build. Need to determine if the idea or the gameplay is somehow enjoyable. Any suggestion and feedback would be extremely appreciated. 



 You're a knight that is tasked by the magister to slay slimes in the castle's bottomless basements. Any slime that you've slain will reward you a set amount of golds. Will you able to slay all of the slimes? 


  • Gameplay instructions
    1.  Player Controller


      1.  Move Button - There will a set of green tiles appear beside the player and when click either of the tiles, the player will move onto it. Any movement will cost 1 Action Point.
      2. Attack Button - There will a set of red-ish tiles appear beside the player and when click either of the tiles, the player will attack any slime in it. Any attack that hit slime will cost 1 Action Point.
      3. Player will able to do any movement or turn whenever it is player's turn. Otherwise, the slimes will move by their own. 


  • Important Side Notes


    1. The gameplay is infinite-ish as there will be no boss/ending (not yet) in this phase and the game will end when the player is dead. 
    2. There is no confirmation that the game will be developed fully (aka finished).



 

Development log

Comments

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love it, but the font in the game is a lil bit too small and blurry so i cant see it well, anyway ur doing a good job!