Main Menu Revamped
Satria Selut » Devlog
Hi, everyone!
After a simple testing from a prototype, we've concluded that the game itself is somehow managed to be fun! 🥳
Here is few key notes that we've gotten from the tester themselves!
- AI's turn moves way too fast and the most of the times, the player will be killed instantly without any repercussion.
- The player didn't how the game operated and the game's general mechanics work.
- Slimes instantly kill the player at the start of the round.
- Wished that there were many ways to approach the game: by having varieties tools such as magic or items.
- No sound made the gameplay feels unsatisfied.
- Many more!
I'd like to thank anyone who has participated the prototype!
The next update will be covering most of the suggestions(?) from the testers! Stay tune! 👀
Satria Selut
A simple tile-based game where you're a knight who slays slimes for golds!
Status | Prototype |
Author | Cringedo |
Genre | Strategy |
Tags | infinite-runner, Singleplayer, Slime, Turn-Based Combat, Turn-based Strategy |
More posts
- New Update: Main Menu RevampedJul 11, 2022
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